Will Wright

Will Wright
William, Will or Bill Wright may refer to:...
NationalityAmerican
ProfessionGame Designer
Date of Birth20 January 1960
CityAtlanta, GA
CountryUnited States of America
beef boston came choices informal somehow tape tree vote won worm
Actually, many years ago, we had a company-wide vote for our informal company-wide mascot, and the choices came down to the Boston tree fern, beef tape worm and a llama. And somehow the llama won the vote!
american-scientist bad envelope exploring far mapping side
I think by exploring the bad side you're really just mapping the envelope of the system... you're getting a sense of how far off you can go.
ended projects several various
There are several projects I have never ended up doing, for various reasons, but I still find myself researching them.
city deciding decisions extremely gets planning sound sudden
City planning just doesn't sound that interesting, but when you're actually the one making all the decisions and deciding where to put the freeways, all of a sudden it gets extremely interesting,
bombing creating evolved found fun islands program quickly
I found very quickly that I was having more fun creating these islands in this little program than I was bombing them in the game. And that was what evolved into 'SimCity,'
american-scientist ball dropping fear hurt stretching terms
In some sense that fear of not dropping the ball can really hurt you, in terms of not stretching and kind of going off in interesting new directions.
george instead luke players putting rather role
Instead of putting players in the role of Luke Skywalker, or Frodo Baggins, I'd rather put them in the role of George Lucas.
across advanced based changing consistency device easier evolution far future game generally hand input interface language learn mouse nature probable rapidly represents typical visual ways whatever
In some ways I find the mouse to be a much more advanced device than your typical game controller, ... It is generally easier to learn because of the visual nature of its interface and has far more consistency across applications. The mouse is still rapidly changing (more buttons, mouse wheels), in a sense it represents the evolution of a new language based on micro-gestures of your hand and fingers. Whatever the device is, I think this new spatial/gesture language represents the most probable future of input devices.
major playing problem
If he can say what's on his mind, I can say what's on mine. I pretty much do have a major problem with him playing for the Mariners.
believe chance room sports took
I can't believe they took a chance on that (bleep). I don't like his views. I don't think there's any room in sports for that kind of stuff.
architecture contain elements games mediums
These games contain elements of all the other mediums before -- books, movies, television, theater, toys, and architecture.
cities issues interesting
A lot of the interesting issues and dynamics within a city occur over things such as socio-economic issues or ethnic issues. But they require a much more elaborate model of human behavior.
games generations machines
The console games, as they come out with this new generation, will have a temporary advantage in price performance, but there are still many things you can do on a PC, more conveniently than you can do on a console machine.
research overboard projects
I typically go overboard when I research new projects.