Will Wright

Will Wright
William, Will or Bill Wright may refer to:...
NationalityAmerican
ProfessionGame Designer
Date of Birth20 January 1960
CityAtlanta, GA
CountryUnited States of America
american-scientist based failure game opposed outside player
We really want to have most of the failure in a game be based on things that the player did, as opposed to things outside of the player's control.
across advanced based changing consistency device easier evolution far future game generally hand input interface language learn mouse nature probable rapidly represents typical visual ways whatever
In some ways I find the mouse to be a much more advanced device than your typical game controller, ... It is generally easier to learn because of the visual nature of its interface and has far more consistency across applications. The mouse is still rapidly changing (more buttons, mouse wheels), in a sense it represents the evolution of a new language based on micro-gestures of your hand and fingers. Whatever the device is, I think this new spatial/gesture language represents the most probable future of input devices.
ability activities based benefit both conduct department distribute federal impact includes indian initial interior native parts process program review royalty
Based on our initial review of the order, it will adversely impact our ability to conduct program activities that benefit Native Americans as well as other parts of the Department of Interior mission. This includes our ability to collect, process and distribute rents and royalty payments for both Indian beneficiaries and the federal government.
based estimate investment million plans possible project six time year
We estimate A & B's investment to be around $650 million based on our plans right now. This could be a six to eight, possible a ten, year project by the time all the residential is sold.
based decisions five games guys happens survive
That's a Big Five game, and as long as we play in the Big Five, I'm never going to have one of these games let me make decisions about my team. These games are crazy. I'm not going to be down on my guys based on what happens in these games. We just have to survive these games.
art based beginning business creative hands instead lawyers money music rather
Unfortunately, music devolved instead of evolved. The music business got into the hands of lawyers and accountants rather than the entrepreneurial creative people, and that's when the beginning of the end started. It's all based on money instead of art and creativity.
album based dark family fought period side waters
We fought during 'The Wall,' which was an album Waters wrote, based on his family story, we clashed long before that, during the period of the Dark Side and 'Wish You Were Here.' Actually, we never got along.
affordable based basically couple grants hard high school worked
A couple of the grants are based on your GPA from high school, so basically it's affordable if you worked hard in high school.
although balance based experience faith italian nice people wanting
What most people are, especially now, experiencing and wanting is a balance between traditional sightseeing and faith based travel. So when they go to Italy, although they want to see the Vatican, they want to experience some nice Italian meals.
based college control game seen serves state struggled time tough
State College really serves tough. They were able to control the game based on their tough serving. This was the first time a team's been jump-serving at us, at least this consistently. We've seen jump-servers but not this many all game long. We struggled with it.
accurate anticipate based business clients coverage demands enables engage identified measurable media period public refined relations response
Clients engage with us because of our predictive public relations model. Refined over a period of time, in response to clients' demands for precise, accurate and measurable PR, predictive PR enables clients to see what media coverage they can anticipate based on their business requirements and available, identified media opportunities.
acceptance based block bond cliques feels forming grew hardwired music people seek soon start
We are neurologically hardwired to seek out people like ourselves. We start forming cliques as soon as we're old enough to know what acceptance feels like. We bond together based on anything that we can - music preference, race, gender, the block that we grew up on.
appeal fairly limits tools weak
The tools are the weak spot, That limits its appeal to a fairly hard-core group.
aesthetic american-scientist control games general
I think for most people, their kind of general aesthetic with games is that the more I control this experience, the better the game is.