Shigeru Miyamoto

Shigeru Miyamoto
Shigeru Miyamotois a Japanese video game designer and producer. He is best known as the creator of some of the most critically acclaimed and best-selling video games of all time...
NationalityJapanese
ProfessionGame Designer
Date of Birth16 November 1952
CitySonobe, Japan
CountryJapan
developers good japanese means people somehow taste terms videogames western
People often say that videogames made by Western developers are somehow different in terms of taste for the players, in comparison with Japanese games. I think that means that the Western developers and Japanese developers, they are good at different fields.
create people ways
I enjoy thinking about ways to create something that other people have not even thought about, something no one has managed to achieve.
ask entertain people single ways
Today, there are many, many ways to entertain people in one single videogame. And the Internet has made it so easy for people to ask for clues.
believe games people
I believe that any sort of changes to interface that allows people to get into games and enjoy games is a great trend.
games people looks
When I look around and see how aged cartoonists continue to work on their manga and how movie directors create new movies all the time, I understand that they would never retire. And by the same token, I guess I will still be making games somehow. The only question is whether the younger people will be willing to work with me at that far point in the future.
names people habit
Japanese people have a funny habit of abbreviating names.
exercise opportunity people
What I found is that just in the lifestyle today, people have fewer and fewer opportunities to get exercise.
long people enjoy
As long as I can enjoy something, other people can enjoy it, too.
playing-games years people
For a long time at Nintendo we didn't focus as much on online play because for many years doing so would have limited the size of the audience that could enjoy those features. But certainly now we see that so many people are connected to the Internet. It opens up a tremendous amount of possibilities.
games people attention
We don't pay a whole lot of attention to the Internet until people have played the game - then we pay a lot of attention to whether people liked it. We read through it and see it, but we don't take it into consideration. ... [The Internet] is not going to dictate the direction of where the game goes.
movie games people
I don't want to criticize any other designers, but I have to say that many of the people involved in this industry - directors and producers - are trying to make their games more like movies. They are longing to make movies rather than making videogames.
games people creative
This is the entertainment industry, so game designers have to have a creative mind and also have to be able to stand up against the marketing people at their company - otherwise they cannot be creative. There are not that many people who fit that description.
player garden people
Throughout the Zelda series I've always tried to make players feel like they are in a kind of miniature garden. So, this time also, my challenge was how to make people feel comfortable and sometimes very scared at the same time. That is the big challenge.
new-experiences games people
The obvious objective of video games is to entertain people by surprising them with new experiences.