Al Groh
Al Groh
Al Grohis an American football analyst and former player and coach. He served as the head football coach at Wake Forest University from 1981 to 1986 and at the University of Virginia from 2001 to 2009, compiling a career college football coaching record of 85–92. Groh was also the head coach for the New York Jets of the National Football Leaguefor one season, in 2000, tallying a mark of 9–7. He last coached as the defensive coordinator for Georgia Tech...
ProfessionCoach
Date of Birth13 July 1944
alternate plans player
When you know the player is not going to be there, you make alternate plans and go on,
players
This year, they're really kind of all the same, ... They're all kind of first-time players there.
player saw training
we started to see the player that we saw in training camp.
bit certain game good learning players respond
This year, it's a little bit different circumstance. We are learning in each game how certain players are going to respond in different competitive situations. So it probably has been good for us in these (first) two games.
based everybody four knows line lost offensive percent played players quality seasons three
Everybody knows that quality play is based on line play. On our offensive line, we've lost 60 percent of our offensive line. Those three players are 60 percent of the line that played the better part of 3 ? to four seasons for us.
player quite response
Every response from what he's done as a player and as a person has been positive. He's quite a package.
ball degree flexible good guys mentally players versatile
We like to have them in the game. We've got guys who can really do something with the ball when we get it to them, they give us a good degree of versatility and they're players that are mentally versatile and flexible too.
actions apologize assured block brad crossed detail incident inflict intent issue line occurred opponent player regret result talked
Brad crossed the line and for that he must take accountability, ... We have talked in detail and he has assured me that his actions on the play at issue were a result of over-aggressiveness and over-exuberance to block a challenging opponent and without malice. His intent was to take the player to the ground, not to inflict injury. In any case, we regret that the incident occurred and apologize to Mathias.
best decided interest move players team
I have decided that it would be in the best interest of the players and the team that we move on and the players move on with their careers.
brings chance element player quite special speed team waiting
Mike's a player we've been waiting on for quite some time. He brings an element of speed to our team that's special for us. It showed up on another of plays. We got a chance to really see it on that kickoff return.
badly battling believe certain disservice giving hard kids miss players scene setting start talking trust
If we get into (injuries), then it's like we're setting a scene for not doing well. We believe in the players and we trust the players we put in the game. ? When you start talking about how badly you miss certain guys, then you're doing a disservice to those kids battling hard for you, as if what they're giving you isn't enough.
career energy heart obviously player point production provided special tremendous
Obviously the heart and the energy -- as well as the production -- that Marques provided us was just a tremendous punctuation point to the career that he's had at Virginia. He's been a special player for us in the things he's been able to do and how he's been able to energize this team.
overall personnel players standpoint step veteran younger
What we really need from an overall personnel standpoint is we need our veteran players to play better and we need our younger players to step up,
battles digging early good halftime job last message players proud reminded training won
Our last message at halftime was something that we had said early in training camp. We just reminded the players that battles are not won by digging in. If you dig in, you just become a target. Battles are won by attacking. The players did a very good job of that, and they can be proud of themselves.