Hideo Kojima

Hideo Kojima
Hideo Kojimais a Japanese video game designer, screenwriter, director, and producer. He is the director of Kojima Productions, which he originally founded in 2005, and a former vice president of Konami Digital Entertainment. He is often regarded as an "auteur" video game director...
NationalityJapanese
ProfessionEngineer
Date of Birth24 August 1963
CityTokyo, Japan
CountryJapan
actions execute gear
'Metal Gear Solid' is, for the most part, an infiltration game. You go somewhere, you execute your mission, then you go back. Those are your actions as the player.
battle believe bring comfort continued culture enjoy essence experience fans finally forward gear growth hope metal online original players possible rules solid various
Finally it is possible to battle with players from around the world online at Metal Gear Solid from the comfort of your own home. For the online mode, the essence of Metal Gear Solid is retained, with additions of various online rules and original stages. With the continued growth of the culture of Metal Gear Solid, this new online addition, I believe will bring a new way to enjoy and experience the world. I hope fans will look forward to experiencing it.
audience design excited experience gamers gear introduce mentor twin unique
I am tremendously excited to introduce a unique 'Metal Gear Solid' experience to a new audience of gamers as well as collaborate with my mentor in game design, Mr. Miyamoto, on 'Metal Gear Solid: The Twin Snakes' for Nintendo GameCube.
games gears lasts
I always say this will be my last Metal Gear, but the games in the series that I've personally designed and produced-Metal Gear on MSX, MG2, MGS1, 2, 3, 4, Peace Walker and now MGSV-are what constitute a single Metal Gear Saga. With MGSV, I'm finally closing the loop on that saga.
guy gears may
This may sound pretentious, but I don't like being thought of as 'the Metal Gear guy.' There's a lot more I can do.
mushrooms turtles gears
I respect Shigeru Miyamoto, so there will be a lot of mushrooms in Metal Gear Solid 3. But you cannot eat turtles.
metal-gear willing
It's not wether you were right or wrong, but how much faith you were willing to have - that decides the future.
films
To be honest, my friends weren't really as into making films as I was. But I convinced them all to make some zombie films with me.
games senseless war
I won't make games with senseless violence. There has to be a reason for it, such as war.
believe cooperation entertainment form match mobile share users vast
I believe that this cooperation between Nokia and Konami will form the perfect match to share the vast potential of mobile entertainment content with users all around the world.
people
Many people are taking 2D games and making them into 3D games by recreating the characters in polygons. But the gameplay's still the same, and that's not what they should be doing.
daily opportunity start
Should I use this opportunity to start doing daily headstands?
dreams
One of my first dreams when I was a child was becoming a painter.
human
I have always had a fascination about what's inside a human being.