Hideo Kojima

Hideo Kojima
Hideo Kojimais a Japanese video game designer, screenwriter, director, and producer. He is the director of Kojima Productions, which he originally founded in 2005, and a former vice president of Konami Digital Entertainment. He is often regarded as an "auteur" video game director...
NationalityJapanese
ProfessionEngineer
Date of Birth24 August 1963
CityTokyo, Japan
CountryJapan
believe cooperation entertainment form match mobile share users vast
I believe that this cooperation between Nokia and Konami will form the perfect match to share the vast potential of mobile entertainment content with users all around the world.
battle believe bring comfort continued culture enjoy essence experience fans finally forward gear growth hope metal online original players possible rules solid various
Finally it is possible to battle with players from around the world online at Metal Gear Solid from the comfort of your own home. For the online mode, the essence of Metal Gear Solid is retained, with additions of various online rules and original stages. With the continued growth of the culture of Metal Gear Solid, this new online addition, I believe will bring a new way to enjoy and experience the world. I hope fans will look forward to experiencing it.
according believe change players
I believe the game should really feel what the players are feeling and change according to that.
believe
Find something to believe in, and find it for yourself. And when you do - pass it on to the future.
almost believe complex create future
I believe that even today we can only tell a simple story without really interfering with gameplay. But in the future, I think it will almost be a requirement of all storytellers when they create games, how they can tell a more complex story without conflicting with the gameplay.
films
To be honest, my friends weren't really as into making films as I was. But I convinced them all to make some zombie films with me.
actions execute gear
'Metal Gear Solid' is, for the most part, an infiltration game. You go somewhere, you execute your mission, then you go back. Those are your actions as the player.
games senseless war
I won't make games with senseless violence. There has to be a reason for it, such as war.
people
Many people are taking 2D games and making them into 3D games by recreating the characters in polygons. But the gameplay's still the same, and that's not what they should be doing.
daily opportunity start
Should I use this opportunity to start doing daily headstands?
dreams
One of my first dreams when I was a child was becoming a painter.
human
I have always had a fascination about what's inside a human being.
created horror maybe next release
If 'Castlevania' wasn't created next to me, and Capcom didn't release 'Ghouls n' Goblins,' then maybe there wouldn't be any 'Metal Gear,' and I would have created a horror action game, because I really like that genre.
worlds
When I was small, I was always thinking about different worlds in my head.