Jim Lee

Jim Lee
Jim Leeis a Korean American comic book artist, writer, editor, and publisher. He entered the industry in 1987 as an artist for Marvel Comics, illustrating titles such as Alpha Flight and The Punisher War Journal, before gaining popularity on The Uncanny X-Men. X-Men No. 1, the 1991 spin-off series premiere that Lee penciled and co-wrote with Chris Claremont, remains the best-selling comic book of all time, according to Guinness World Records...
NationalitySouth Korean
ProfessionArtist
Date of Birth11 August 1964
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People ask me, 'What happened in your life that might have pushed you as an artist to get to where you are today?' I always felt a little on the outside. And as such, you're always observing things. So, I'd be kind of re-creating these things in my mind, and I think drawing it was a way to deal with that.
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More often than not, the fans really gravitate towards who's on the cover as opposed to how it's drawn or how it's composed, and so, a lot of the time, what an artist likes will be very different from what a fan likes.
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Once I started down the path of co-founding Image Comics, and even co-publisher, it just seems a lot more like a career path that isn't that atypical for someone with a college degree. Whereas, someone who draws comic books as a freelancer and lives from job to job is a more unusual story.
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I like a lot of modern art. I like Chuck Close a lot. It doesn't necessarily directly influence the work I draw on the page.
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I rarely draw myself, in general, and if I do, I tend to do little cute manga-esque, almost bite-sized drawings of myself.
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I've been trying to make this argument that digital comics and print comics are both art, but there are subtle differences.
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The video game market is huge, and the ability to tell stories, and tell different kinds of stories in the gaming space is quickly evolving and changing for the better.
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Prior to 'Action' and 'Justice League 1,' there was no label 'superhero' for a superpowered being. It's really the emergence of Superman and the Justice League that gets the public comfortable with the idea of people amongst us who have extraordinary power and that they've agreed to be our champions.
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Even today, a lot of the CGI you see in movies is so clean and crisp that it just looks fake. It's weird: the more advanced they get, the faker it looks.
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Bob Harras' personal and creative integrity is respected and renowned throughout the comic book industry. As an editor, he provides invaluable insight into storytelling and character.
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The thing that weighs the most on how your final artwork turns out is the amount of time you have and the speed at which you can move.
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I want all my stuff to be converted into digital format so I can have my reference library to carry with me wherever I go.
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So much of comics are dictated by characters talking to one another - or in focused spaces where 'the camera' has to stay in pretty close on what's going on.
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Costumes are all about identifying which force in a conflict you're on. That's where banners and flags came from - so people rushing into battle knew who to follow and who was on their side.