Jim Lee
Jim Lee
Jim Leeis a Korean American comic book artist, writer, editor, and publisher. He entered the industry in 1987 as an artist for Marvel Comics, illustrating titles such as Alpha Flight and The Punisher War Journal, before gaining popularity on The Uncanny X-Men. X-Men No. 1, the 1991 spin-off series premiere that Lee penciled and co-wrote with Chris Claremont, remains the best-selling comic book of all time, according to Guinness World Records...
NationalitySouth Korean
ProfessionArtist
Date of Birth11 August 1964
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Costumes are all about identifying which force in a conflict you're on. That's where banners and flags came from - so people rushing into battle knew who to follow and who was on their side.
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I've been trying to make this argument that digital comics and print comics are both art, but there are subtle differences.
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The video game market is huge, and the ability to tell stories, and tell different kinds of stories in the gaming space is quickly evolving and changing for the better.
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This is something I'm intimately involved in and will be for the next several years. Comics and games were a big part of my childhood and this really is a realization of my dreams.
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The way you challenge Superman is by having things happen very, very quickly in different places and then asking, 'Who does he save first? What powers must he use to save each person or stop each disaster?' That's one of the ways you make him interesting beyond the thematic and moral issues that make Superman.
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People ask me, 'What happened in your life that might have pushed you as an artist to get to where you are today?' I always felt a little on the outside. And as such, you're always observing things. So, I'd be kind of re-creating these things in my mind, and I think drawing it was a way to deal with that.
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Actually the time has already passed. It's a good idea to come see a tax professional five to six weeks before the end of the year.
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As a gamer, I like to go up and look at people's faces and see how good of a job they did.
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As a kid, I loved the whimsical Superman and Batman stuff, and as a teenager, Marvel was more angsty, and that appealed to me. Marvel dealt with more stuff I could relate to as a teenager.
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Back in the '30s, '40s and '50s, you had clear-cut heroes, clear-cut supervillains. Today, you have more of a blend, more of a gray area between the two. You have the rise of the sympathetic villain and the rise of the antihero.
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As lifelong fans of comic books, Dan Didio and myself, we definitely have our own takes on what make for successful comics and the kind of comics that we want to publish.
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The thing that weighs the most on how your final artwork turns out is the amount of time you have and the speed at which you can move.
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I want all my stuff to be converted into digital format so I can have my reference library to carry with me wherever I go.
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So much of comics are dictated by characters talking to one another - or in focused spaces where 'the camera' has to stay in pretty close on what's going on.