Jim Lee

Jim Lee
Jim Leeis a Korean American comic book artist, writer, editor, and publisher. He entered the industry in 1987 as an artist for Marvel Comics, illustrating titles such as Alpha Flight and The Punisher War Journal, before gaining popularity on The Uncanny X-Men. X-Men No. 1, the 1991 spin-off series premiere that Lee penciled and co-wrote with Chris Claremont, remains the best-selling comic book of all time, according to Guinness World Records...
NationalitySouth Korean
ProfessionArtist
Date of Birth11 August 1964
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I don't think you can measure your love or your passion for whatever you're working on.
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From 'The Sandman' and 'Black Orchid' to 'Whatever Happened to the Caped Crusader?,' Neil Gaiman has provided some of the most memorable stories of the comic book industry.
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I don't buy comics anymore, for the most part. I eat my lunch off of them.
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I borrowed more money than I ever imagined borrowing. We finished three models and, within six months, the worst housing recession in the history of the state hit. You couldn't sell a house for what you built it for. It was terrible. We were going to lose everything.
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If we keep doing the same things, we're going to get the same results. We cannot allow that to happen ... Someone has to stick up for agriculture, and I'm going to do that.
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I'd like to see some of the things that ordinary folks have. Our local folks, with their tradition of joining the Coast Guard, and the Life-Saving Service before that, traveled all over the world. So they'll have some souvenirs from Lord knows where.
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Nick Cardy's work helped define some of the things we see in comics today and take for granted. He broke out of the mold in terms of covers and layout and created a truly interactive experience for the reader that directly points back to his time with the Eisner studio.
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One of the key characteristics of the comic book medium is that it is not brought to life by just one voice.
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One of the reasons I never had a problem handing over my characters to other creators is that I knew that they would add their own influences and takes on the characters and make them better for it.
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Many in the creative professions were nerds in their pasts because they spent so long reading comics and using their imaginations when they were growing up.
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Most video games, you build up toward the big, bad boss. And it's just a bigger, more powerful version of what you've been fighting all along in the game.
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One of the strengths of the DC Universe has been the strength of the rogues' gallery. Often times they're as famous - if not more infamous - than our heroes.
One of DC's strengths is our archive of storylines ranging from 'Watchmen' to 'Arkham Asylum' to 'Sandman.'
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More often than not, the fans really gravitate towards who's on the cover as opposed to how it's drawn or how it's composed, and so, a lot of the time, what an artist likes will be very different from what a fan likes.