Tim Burton

Tim Burton
Timothy Walter "Tim" Burtonis an American film director, producer, artist, writer and animator. He is known for his dark, gothic and quirky fantasy films such as Beetlejuice, Edward Scissorhands, the animated musical The Nightmare Before Christmas, the biographical film Ed Wood, the horror fantasy Sleepy Hollow, and later efforts such as Corpse Bride, Sweeney Todd: The Demon Barber of Fleet Street, Dark Shadowsand Frankenweenie. He is also known for blockbusters such as the adventure comedy Pee-wee's Big Adventure, the superhero...
NationalityAmerican
ProfessionDirector
Date of Birth25 August 1958
CityBurbank, CA
CountryUnited States of America
You can learn a lot from children because they see things new every day. That's the beauty of what you want to achieve as an artist - seeing things in a different way. Kids are constantly saying things that are funny and surprising and their observations are just... you know, they're like little artists themselves.
Technology is technology and then art form and people's creativity is another thing. Anything that helps an artist do anything - great! Technology for technology sake doesn't mean much to me anyway.
When it comes to art and science, people don't like a lot of either. Instead of being open to it, they're closed off about it.
In Hollywood, they think drawn animation doesn't work anymore, computers are the way. They forget that the reason computers are the way is that Pixar makes good movies. So everybody tries to copy Pixar. They're relying too much on the technology and not enough on the artists.
I always treated the science thing and the art thing as quite similar thematically.
It's good as an artist to always remember to see things in a new, weird way.
Each time I've worked with Johnny, he's something different. He's interested in being a character and not necessarily interested in his persona, and I find it very exciting to work with actors like that. He's really willing to take risks that don't have to do with image or money. And each time is just different and better. It's great to find people like that you can communicate with on an almost subconscious level.
There's just something visceral about moving a puppet frame by frame. There's a magical quality about it. Maybe you can get smoother animation with computers, but there's a dimension and emotional quality to this kind of animation that fits these characters and this story.
When I saw Carlos's drawings, they reminded me a little of the way I draw. They showed that you could make appealing human characters.
I happened to be listening to David Bowie's 'Heroes,' ... That, and a colleague in Austria was teaching heroism to Americans - how we spend lots of time discussing heroism.
I felt quite connected with Carlos before I met him.
With other people she can play humans. With me, it's completely non-human characters.
We're trying to make employees more conscious of what they are buying.
It's two thirds cheaper than other animated films. As animated films go this is low budget.