Seymour Papert

Seymour Papert
Seymour Aubrey Papertis an MIT mathematician, computer scientist, and educator. He is one of the pioneers of artificial intelligence, and co-inventor, with Wally Feurzeig, of the Logo programming language...
computer programming typing
BASIC is to computer programming as QWERTY is to typing.
daddy ask-me asks
Daddy always asks me and I never know what to say”.
kids independent thinking
This frenzy about cyberporn indicates some deeper fear of adults as they see kids become more independent and learn things they never learned. I think those fears also reflect a failure to communicate. Parents should be able to say to their kids: "There is stuff out there that we don't look at, and if you find yourself looking at it or someone approaching you about it, then let's talk about it."
learning thinking favors
A programming language is like a natural, human language in that it favors certain methaphors, images, and ways of thinking.
children teaching opportunity
If children really want to learn something, and have the opportunity to learn it in use, they do so even if the teaching is poor. For example many learn difficult video games with no professional teaching at all!
art opportunity games
Working with the computer gives rise to many opportunities to transcend asocial behavior, because it produces exciting and visually interesting things to share, whether it's by creating video games, computer art or sharing exciting Web sites.
school kids thinking
I think we should allow for schools within schools, where 100 out of 500 kids may be organized by the way they work and what they do, and what they do often is more progressive. I would like to see a lot of kids of different ages, maybe even some adults, work together on a project.
computer-literacy people machines
Similarly, computer literacy courses tend to produce computer people who know a lot about computers or a piece of software but they don't help people become fluent with the machine.
children kids games
You can sit down with your child and prompt him to show you something - perhaps how to play a game [on the computer]. By learning a game, you're getting close to the kid and gaining insight into ways of learning. The kid can see this happening and feels respected, so it fosters the relationship between you and the kid.
mean kids thinking
I was really looking at computers as a way to understand the mind. But at M.I.T., my mind was blown by having a whole computer to yourself as long as you liked.I felt a surge of intellectual power through access to this computer, and I started thinking about what this could mean for kids and the way they learn. That's when we developed the computer programming language for kids, Logo.
jobs children teaching
I think schools generally do an effective and terribly damaging job of teaching children to be infantile, dependent, intellectually dishonest, passive and disrespectful to their own developmental capacities.
essence gears machines
What the gears cannot do the computer might. The computer is the Proteus of machines. Its essence is its universality, its power to simulate
children school house
We often treat children as if they're not very competent to do anything on their own. So we make them stop learning in a natural way - by exploring. Logo [the computer programming language ] allows them to find their way around the computer, as they would find their way around the house, uncontaminated by the bureaucracies of schools.
retirement thinking ideas
I do think that we'd do better if we just offered all the bureaucrats in the Department of Education very attractive early retirements. But whether you want to abolish the department is another matter. Maybe there's room for recruiting a lot of visionary people who would do very good things: develop new techniques, new ideas, foster innovative models, disseminate those ideas.