Jane McGonigal

Jane McGonigal
Jane McGonigalis an American game designer and author who advocates the use of mobile and digital technology to channel positive attitudes and collaboration in a real world context...
NationalityAmerican
ProfessionDesigner
Date of Birth21 October 1977
CountryUnited States of America
alternate officially production reason
There's no reason why the 'Lost' alternate reality game had to be officially made by the 'Lost' production crew.
commit life
I don't want a gamer to feel like they have to commit their whole life to changing the world.
prepared stand
I don't do 'gamification,' and I'm not prepared to stand up and say, 'I think it works.'
design game hour whatever works
I'm always thinking about whatever game I'm working on. My brain works subconsciously on design pretty much every hour I'm awake.
gives talks whenever
Whenever I do talks around the country, I map out my run. Gives me something fun to do and to look forward to doing.
building looks network platform social spaces typical video
'Superbetter' looks more like a social media platform or a social network than a typical video game. You know, there aren't any 3-d spaces to explore. You don't have this avatar that you're building up. It's more about thinking like a gamer.
audience coming companies engage mechanics movement purchasing rewarding shopping store trying using wrapping
The Gamifaction Movement is trying to help companies engage their audience and community by using game mechanics and wrapping them around shopping or achievements, so you get achievements for coming to a store or purchasing things, like rewarding activities.
business collective contribute future global good intelligence negotiate networks order people plausible position skills tools
In the future, I think it's pretty plausible that collective intelligence tools and skills will be important in order to be a part of global dialog, global business, and global creativity. People who know how to negotiate collective intelligence networks are going to be in a good position to contribute to global society.
bring charge claiming focusing happiness matter mind power spend time
'SuperBetter' is fundamentally about a mind shift. It's about claiming your power to be in charge of how you spend your time and energy, and focusing it on the things that matter the most to you. Focusing on things that will bring real happiness, real well-being.
towards
We are moving towards a new form of collective intelligence.
college grad hour literally months nine ran sure
I ran through most of college and ran through most of grad school. When I was writing my dissertation for my Ph.D., it was literally the only hour of the day that I wasn't working. It was nine months of torture, but I made sure I got out to run.
although ease feeling finding isolated kinds life looking meaning opposite optimistic perceived social theater
Although I'm perceived as very optimistic and upbeat, it comes out of being the opposite of that - feeling isolated or lonely, looking for meaning and the kinds of things that ease that suffering in life, and finding them in large-scale social interaction, like theater and games.
attention balloons fall favorite gives life mind pop prizes
When my life is stressful, my favorite game is called 'Pop It,' where you pop balloons and prizes fall out. It's a five-minute game that focuses my mind and gives me extra attention when I'm stressed.
ability evidence good handle health shows social stressful weak
Evidence shows that having even weak social connections in a stressful situation is really good for your health and your ability to handle that situation.