Gary Gygax

Gary Gygax
Ernest Gary Gygax was an American game designer and author best known for co-creating with Dave Arneson the pioneering role-playing game Dungeons & Dragons. Gygax has been described as the father of D&D...
NationalityAmerican
ProfessionGame Designer
Date of Birth27 July 1938
CountryUnited States of America
years play dragons
Anyone wanna play Dungeons & Dragons for the next quadrillion years?
games play people
Pen-and-paper role-playing is live theater and computer games are television. People want the convenience and instant gratification of turning on the TV rather than getting dressed up and going out to see a live play. In the same way, the computer is a more immediately accessible way to play games.
player ambitious gains
As a typically ambitious player, I did what all others of that ilk do: Everything I could do to gain advantage for my PCs and rise in level as rapidly as possible.
play links audio
I foresee online gaming changing when there are good audio-visual links connecting the participants, thus approximating play in a face-to-face group.
leisure role-playing roles
When you master role-playing [gaming], you become immersed in an activity that is peerless among leisure-time pursuits.
playing-games essence role-playing
The essence of a role-playing game is that it is a group, cooperative experience.
opportunity player worthy
The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own.
reading play too-much
One more thing: don't spend too much time merely reading. The best part of this work is the play, so play and enjoy!
player games goal
Role-playing games are contests in which the players usually cooperate as a group to achieve a common goal rather than compete to eliminate one another from play.... Role games ... bring players together in a mutual effort...
playing-games giving mind
Games give you a chance to excel, and if you're playing in good company you don't even mind if you lose because you had the enjoyment of the company during the course of the game.
play random-chance chance
Random chance plays a huge part in everybody's life.
art games rpgs
Send anyone claiming that their RPG activity is an art form my way, and I'll gladly stick a pin in their head and deflate it just to have the satisfaction of the popping sound that makes. One might play a game artfully, but that makes neither the game nor its play art.
school discipline hated
I hated school, didn't like the discipline.
games ideas people
The idea that a game is anything more than a game... You know, there are people who are basically unbalanced who are going to misuse a game and have bad results. If a golfer who insists on playing during a lightning storm gets hit by a stroke of lightning and is killed nobody says, 'There's golfers dying by the droves being hit by lightning!' You can overdo what you really like, and if you're unbalanced you go overboard.