Gary Gygax

Gary Gygax
Ernest Gary Gygax was an American game designer and author best known for co-creating with Dave Arneson the pioneering role-playing game Dungeons & Dragons. Gygax has been described as the father of D&D...
NationalityAmerican
ProfessionGame Designer
Date of Birth27 July 1938
CountryUnited States of America
thinking grandparent wish
I think a lot of what I was taught, gathered, and learned is worth keeping. Heritage and "wisdom" and simply personal family and local history enrich the one able to tap such information. As it is I wish I had garnered more from my grandparents and parents.
exercise games rpgs
Some of the roots of role-playing games (RPGs) are grounded in clinical and academic role assumption and role-playing exercises.
play links audio
I foresee online gaming changing when there are good audio-visual links connecting the participants, thus approximating play in a face-to-face group.
games giving chance
Games give you a chance to excel...
running moving rpgs
When AI approximates Machine Intelligence, then many online and computer-run RPGs will move towards actual RPG activity. Nonetheless, that will not replace the experience of 'being there,' any more than seeing a theatrical motion picture can replace the stage play.
book writing games
The books I write because I want to read them, the games because I want to play them, and stories I tell because I find them exciting personally.
blood-sweat-and-tears inventor destined
If you are an inventor, then you are destined for blood, sweat and tears.
leisure role-playing roles
When you master role-playing [gaming], you become immersed in an activity that is peerless among leisure-time pursuits.
games roles dungeons
Role-playing isn't storytelling. If the dungeon master is directing it, it's not a game.
playing-games essence role-playing
The essence of a role-playing game is that it is a group, cooperative experience.
character winning games
There is no winning or losing, but rather the value is in the experience of imagining yourself as a character in whatever genre you're involved in, whether it's a fantasy game, the Wild West, secret agenst or whatever else. You get to sort of vicariously experience those things.
magic world facts
Enjoy a 'world' where the fantastic is fact and magic really works!
opportunity player worthy
The worthy GM never purposely kills players' PCs, He presents opportunities for the rash and unthinking players to do that all on their own.
reading play too-much
One more thing: don't spend too much time merely reading. The best part of this work is the play, so play and enjoy!