Dave McKean

Dave McKean
David "Dave" McKean is an English illustrator, photographer, comic book artist, graphic designer, filmmaker and musician. His work incorporates drawing, painting, photography, collage, found objects, digital art and sculpture. McKean's projects include directing an original feature titled Luna and a book with the evolutionary biologist Richard Dawkins...
character thinking expression
I've always used masks. I think it's a lot about the fact that masks often reveal a sort of subconscious element to a character. The mask is carved and given an expression or markings to reveal something, even though it's shielding the face. Even though it's hiding the face, it seems to reveal something underneath.
thinking evil feelings
There is nobody who is good or bad, it's just not like that. They all are complex individuals. They all see the world in their own way that makes complete sense to them. Nobody goes around feeling that they're evil - they think that they're doing the right thing. And so that seems to have something really important, big, and deep to say about human beings.
writing thinking bars
If you want to be a chef or a scientist, you've got to know what the current thinking is, so if you want to write comics or draw comics find out what the very best ones are and look at them all and then you'll know where the bars are because the bars are often very high, if you are going to make a splash and make yourself known, you need to get to that level.
thinking sea feelings
So I really love this very difficult feeling of being completely out at sea. I don't know what I'm doing, and I kind of like this feeling. So I think for the moment, I'm going to continue to try and nail film down in some sort of shape where I'm happy with it.
character thinking media
I'm always thinking about story, and the development of ideas or images, so with all types of media, I'm simply trying to communicate the feelings and ideas in the story or characters in the most appropriate and effective way.
thinking healthy anything-and-everything
I like being able to do anything. I think that's healthy, doing anything and everything, rather than just getting completely obsessed with one particular genre or particular kind of work.
grown provoke test trying
We've grown up together, so there's no b------- in our relationship. We test each other, and provoke each other into trying new things.
feature few films meet neil point sort
We had a sort of five-year plan. Neil wanted to go off and do Hollywood, while I wanted to make little films in my barn, on my own, and not show them to anybody, and see how it went. And the idea was, I'd get a point of view, and he'd get some clout, and then we'd meet up in a few years and make a feature film. Which is pretty much how it worked.
real brain looks
Usually, the most difficult thing to do is photo-real stuff. Something that has to actually look like the real world, because it's just so difficult to do that. We're just so used to looking at the real world, our brains instantly see when something is not quite right.
long feelings mind
I've always liked making things that don't deny the medium that they're made in. If it's collage, I'm happy for it to look like that. If it's a film made with computers, I don't mind that it looks like a film made with computers as long as it still has a feeling or a mood or an atmosphere that is relevant.
book inspiration voice
The inspiration is all in the script, in the text. So whatever it is, either it is a film or a book to be illustrated, anything. Everything you need to know is in the text. So the thing is trying to find right tone and voice, the right style, the right way of expressing the emotions in a story or in the location of the story, but it is all in the text.
want fantasy film
I don't want to get pigeonholed just doing just family films and fantasy films... I don't really want to get pigeonholed just doing anything in particular.
letters way eras
I love the silent era because you can see the rules being written, the grammar of film being created. Most of my films are in some way love letters to the silent era.
character space together
My stuff is generally quite collage-y anyway. So it's sort-of suited to gathering raw materials like shooting actors, then making stills or animating characters, then just bringing them all together in a 3D space. That process is very close to my 2D work anyway.