Chad Hurley
Chad Hurley
Chad Meredith Hurleyis an American co-founder and former CEO of the popular video-sharing website YouTube and MixBit. In June 2006, he was voted 28th on Business 2.0's "50 People Who Matter Now" list. In October 2006, he and Steve Chen sold YouTube for $1.65 billion to Google. Hurley worked in eBay's PayPal division—one of his tasks involved designing the original PayPal logo — before starting YouTube with fellow PayPal colleagues Steve Chen and Jawed Karim. Hurley was primarily responsible for...
NationalityAmerican
ProfessionEntrepreneur
Date of Birth24 January 1977
CityReading, PA
CountryUnited States of America
Video is universal and allows people around the world to communicate and exchange ideas.
Video is the most interesting and engaging way to share an idea with others.
I basically watch videos online all day long.
YouTube and other sites will bring together all the diverse media which matters to you, from videos of family and friends to news, music, sports, cooking and much, much more.
We started YouTube to democratize video distribution. Now, we are democratizing video creation,
When you limit the length of the video to something under two minutes, it gives everyday people an opportunity to make something entertaining. It's harder to tell a story or create an entertaining piece of content that is based around the time slot model, television shows being 22 minutes long.
People just don't sit down and just watch TV at night. Between cellphones, television, video games, the Internet and instant messaging, people are just spending their time in different places.
I love my baseball, and I love my Phillies.
In Delicious's case, it's a great brand that belongs in Silicon Valley.
I'm probably not creative or talented enough to create an especially compelling piece of content, but I really do enjoy watching a great movie or TV show.
No matter what industry you're in, there will be naysayers. So you have to be your own champion.
The iPhone will maybe become more of a video-conferencing experience - you pick up your phone, you answer it, you'll be talking to someone looking at their face.
The one thing with the established and traditional media industries is that whenever something new comes along, they don't know what to make of it, and the natural reaction is to fight it or push back.
There's something very satisfying about creating a tactile product.