Andy Serkis

Andy Serkis
Andrew Clement "Andy" Serkisis an English film actor, director and author. He is best known for his performance capture roles comprising motion capture acting, animation and voice work for such computer-generated characters as Gollum in The Lord of the Rings film trilogyand The Hobbit: An Unexpected Journey, the eponymous King Kong in the 2005 film, Caesar in Riseand Dawn of the Planet of the Apes, Captain Haddock / Sir Francis Haddock in Steven Spielberg's The Adventures of Tintinand Supreme Leader...
NationalityEnglish
ProfessionMovie Actor
Date of Birth20 April 1964
CityLondon, England
Andy Serkis quotes about
(Greek) Theater started off and used masks and Kabuki, in the East, they used mask-work. And then, Commedia dell'arte in Italy and then, you know, we're part of an acting tradition and, and performance capture is no different.
They [traditional studios] probably don't understand is that it's a genuine advancement in the actor's tradition. And you know, the tradition and craft of acting. And it's the latest step. You know, we, we tend to find forms of delivering stories that fit our times.
I love, first of all, reading and discovering what the common perception is and then trying to figure out... well, how does your life cross over into that character, or what's an angle on this that might challenge the status quo? It's just a great journey as well as an education. You're constantly being educated - it's like I'm back at school and making up for lost time.
No matter how extreme things get, it still has that ring of truth about it that backs the characters - even though they're despicable and what they're doing isn't right you still care for their fate.
I've done a fair amount of that stuff... when we did Lord of the Rings the transformation sequence from Smeagol to Gollum was a 19-hour make-up job. You have to have a kind of zen button that you press and allow the mind to be focused in a certain way.
I'm working from home a lot. That's very unusual because I'm away a lot, sometimes working on the other side of the world for long periods of time. So, it's hard to manage in the sense that I want to be the best dad I can be but it's almost harder when you have your kids outside the door.
Working from home is so, so hard because I want to be present for them and yet there's so much to do work-wise. That's the biggest challenge for me.
I suppose the biggest strain was that Hoodwink is a high-octane character and he's up there like all the time. Once he's on his journey there's no let up for the man, so I actually found it a massively exhausting job to keep that level up.
I love the whole kind of notion of transformation for me is (what) excites me about not only acting, but storytelling. I love, I love that notion of a slightly larger-than-life artistic truth, you know, magnifying real emotional truth (or) finding something about human condition (which), you wouldn't necessarily think you can learn from characters such as Kong or Gollum, but actually they are, you know, these huge amplifications of a human psyche and I suppose those kind of roles have always attracted me definitely.
Everybody thinks performance capture is about thrashing around and doing a lots of movement, but it's actually about being able to contain and think and be believed in a close-up, as much as anything else.
Basically we're puppeteers and if you're there and you're in the character, the puppet is going to look good. It's going to breath life and I think once they find out how to trust this system, you just forget about it and just perform, then it's just second nature, it just becomes easy.
That's what I think is the biggest challenge, is just being still and learning how to just be present in that stillness and not over do it, not over act.
When you start to do research into gorillas or any kind of apes, if you're going to play them, that's one of the biggest misconceptions. And when I did Kong, you're not doing gorilla movements, you're not doing ape movements, you're looking for a personality. It's like saying okay I'm going to do human movements.
Performance capture is a tool that young actors will need in the next 10, 20 years. It's on the increase, as you say. It's not going away.