Andy Serkis

Andy Serkis
Andrew Clement "Andy" Serkisis an English film actor, director and author. He is best known for his performance capture roles comprising motion capture acting, animation and voice work for such computer-generated characters as Gollum in The Lord of the Rings film trilogyand The Hobbit: An Unexpected Journey, the eponymous King Kong in the 2005 film, Caesar in Riseand Dawn of the Planet of the Apes, Captain Haddock / Sir Francis Haddock in Steven Spielberg's The Adventures of Tintinand Supreme Leader...
NationalityEnglish
ProfessionMovie Actor
Date of Birth20 April 1964
CityLondon, England
Andy Serkis quotes about
Every single frame has got something going on in the background; in many ways, it's an embarrassment of riches. I guess some of the New York scenes, especially in the third act when Kong is back. Some of that rampage stuff, with the people running down the street and all the shop signs and all the neon that just goes on for miles. Those big aerial shots in New York that completely faithfully re-create New York at the time. That's pretty special stuff.
When I first came out to New Zealand for principal photography, the focus was on voicing Gollum. But Peter wanted Gollum to be the most interactive digital character ever made for a movie, with a combination of live action and digital animation.
People find it hard to get their heads around nominating a computer-generated character, but every time you see Gollum on the screen, that's me who is acting up there - even if it is behind a mass of pixels - and it's my voice you hear.
(The) process of acting is no different to conventional screen acting, in that it's providing a perfect interface between the director and the performer. So there's no sort of long way around a viral committee of animators.
My sons have to learn that you take the rough with the smooth and they've seen a lot of smooth in the years that they've been around. They didn't see the early years. But both my mum and myself are actors and we constantly tell them it's not easy. But they understand that.
Acting is acting, as far as I'm concerned and, you know, how you manifest it is, at the end of the day, not the point. It's how it affects the story & how it affects the audience. And if people are hungry to be told stories, using, using this form then there's a reason for that.
(Greek) Theater started off and used masks and Kabuki, in the East, they used mask-work. And then, Commedia dell'arte in Italy and then, you know, we're part of an acting tradition and, and performance capture is no different.
They [traditional studios] probably don't understand is that it's a genuine advancement in the actor's tradition. And you know, the tradition and craft of acting. And it's the latest step. You know, we, we tend to find forms of delivering stories that fit our times.
I think there will always be a particular generation of actors who think that they're going to be replaced by robots. But certainly the emerging actors understand that that's part of the craft.
Acting is a sort of pressure cooker that allows the fizz to come out the top. God knows what I'd be like if I didn't have that.
My take is that acting is acting. A performance is a performance. With performance capture, if you don't get the performance on the day, you can't enhance the performance.
I love acting and certainly won't give it up, but it's part of a bigger canvas for me now.
For me, I've never drawn a distinction between live-action acting and performance-capture acting. It is purely a technology.
In terms of animation, animators are actors as well. They are fantastic actors. They have to draw from how they feel emotionally about the beat of a scene that they're working on. They work collaboratively.