William Gibson

William Gibson
William Ford Gibsonis an American and Canadian speculative fiction writer and essayist widely credited with pioneering the science fiction subgenre known as cyberpunk. Beginning his writing career in the late 1970s, his early works were bleak, noir, near-future stories that explored the effects of technology, cybernetics, and computer networks on humans—a "combination of lowlife and high tech"—and helped to create an iconography for the information age before the ubiquity of the Internet in the 1990s...
NationalityAmerican
ProfessionNovelist
Date of Birth17 March 1948
CityConway, SC
CountryUnited States of America
I started with Apple, in a pre-Windows era when PCs seemed to involve more of a learning curve. But the fact that I'm yet to acquire so much as a single virus still seems a very good thing.
I've never really been very interested in computers themselves. I don't watch them; I watch how people behave around them. That's becoming more difficult to do because everything is around them.
I'm not a computer guy. I'm like an anthropologist. I'm fascinated with people's obsessions. I've learned to wear them.
Science fiction writers aren't fortune tellers. Fortune tellers are fakes.
In the early '80s, I happened to find myself in the vicinity of people who would work for Microsoft five years later.
If I write something set 60 years in the future, I am going to have to explain how humanity got there, and that's becoming quite a big job.
When I start writing a novel, I have no sense of direction, no idea, really nothing.
The thing that 'Neuromancer' predicts as being actually like the Internet isn't actually like the Internet at all!
Whenever I read a contemporary literary novel that describes the world we're living in, I wait for the science fiction tools to come out. Because they have to - the material demands it.
When I wrote 'Neuromancer', I had a list in my head of all the things the future was assumed to be which it would not be in the book I was about to write. In a sense, I intended 'Neuromancer', among other things, to be a critique of all the aspects of science fiction that no longer satisfied me.
If I'm practicing making up what the characters will do, it's never good. In fact, when I catch myself doing that, I try to get rid of that section, and try and let them start making the decisions.
I read a great deal of science fiction with consummate pleasure between, say, the ages of 12 and 16. Then I got away from it. In my mid- to late 20s, I started trying to write it.
The people I hang out with tend to use Macs, not that I think they're necessarily superior.
I try to be objective about technology. Agnostic, in a sense. Whatever personal opinions I form tend to have more to do with what we find to do with the new thing.