Trip Hawkins

Trip Hawkins
Trip Hawkinsis an American entrepreneur and founder of Electronic Arts, The 3DO Company, and Digital Chocolate...
NationalityAmerican
ProfessionBusinessman
Date of Birth28 December 1953
CountryUnited States of America
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Besides, games like total eclipse and john madden football combine great texture-mapping and polygon rendering, and that's a pretty satisfactory experience right now.
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Today's top-rated games leverage the available infrastructure to deliver a rich experience and also leverage the inherent social connectivity that mobile gaming offers consumers. Digital Chocolate is highly supportive of this group's effort to advance the platform for mobile gaming and to enable a better user experience.
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I think what's really happening in games right now is that there's something for everybody. The hardware is cheap. The systems are easy to use.
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All those kids that played video games ten years ago, they're adults now and they've got even more money to spend, and there's a whole bunch of new kids as well.
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Console game publishing has become more like theatrical release film-making and it is very hard if you are not one of the major publishers, and even for them it is hard unless they are working with major game brands.
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We also had good software in the key categories and more focus on the gameplaying capability, so more of the marketing effort was targeted at game customers.
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What that means initially is that you have alot of products that are only slightly better games in the same genre on another machine - and the titles that really take advantage of the machine come along later.
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We don't think we need a next-generation product until there's more pressure in the marketplace.
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I shouldn't speculate a lot about what their plans are because every company feels differently about when to announce what they're doing with 3DO.
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Sorry to say it, but an awful lot of us are not happy, and we're not sure why. We're bored and lonely. Too often we're popping Prozac. We want to interact and be entertained constantly.
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SONY have had a graphic workstation business; they understand polygon rendering and have special customers that demand it.
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SEGA and SONY are anxious, and they're just trying to mess up our plans as best they can by promising the world everything.
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Guys aren't apt to call up each other and say, 'Hi, I'm lonely ... let's talk.' They're much more inclined to join a baseball fantasy league or participate in a March Madness-type score-guessing group.
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I don't think prices will go up, in part because gamers can always rent the games.