S. Walker

S. Walker
act ask people situations time
These are situations that are not necessary. All we can ask is that people be patient. This is not the time to act unreasonably.
emotional mutual people situation tend volatile
People tend to be a lot more emotional (with mutual funds). It's a more volatile situation for the manager.
contract goes situation
You always have the what ifs. 'What if I had done this? What if I had done that?' It kind of goes back to the contract situation ... What if I didn't play this year? I'd still have my knee.
allies entire help pay rebuilding situation supporters
It's going to be very important to have allies and to have supporters in the post-war situation in Iraq. If only to help pay for the entire rebuilding process.
beginning constantly executing players react recognize situations starting understand
It's been about executing at the right times. The players are beginning to recognize and react on their own. They are starting to understand the situations without constantly being told.
both except extent happened head hit related remotely running situations
The two situations are not even remotely related - except to the extent that both of us got hit over the head, ... But he got hit over the head for things he did while he was in office. I got hit in the head by some things that happened when I was running a business.
behind deal needs situation tom
Tom needs to deal with this situation and get it behind him.
against came case free game knock last missed morning practice shot single situation throw throws year
Last year I missed a free throw in a game against East. Just one, but we were down by two. So every single game now, I practice my free throws. I shot about 100 free throws this morning so just in case a situation like that came up in this game, I could knock them down.
call experience giving glad momentum playing recognized situation
I was kind of glad that he didn't call a timeout, giving us the experience of playing through a situation like that. Me being a senior, I think I recognized that and slowed it down and got the momentum back on our side.
bad fell ground guys landed situations top
It was just one of those situations where I fell on the ground and one of their guys landed on top of me. It was just a bad day for me.
control gun momentum normally run side surprised tried worked
We tried to keep the momentum on our side and control the tempo. We don't normally play a run and gun style, so I was surprised that when we sped up the game, it actually worked in our favor.
hole inside might tried
We tried to get one inside on him. We thought we might have had a hole there but he made the adjustment.
believe buy count decisions falls instead kids major regular shut six starting team tech
We just want the kids to attack. We'll count up the takedowns at the end of the year. We want them to be aggressive, to not shut down for six minutes. We want them going for major decisions instead of regular decisions, tech falls instead of majors, falls instead of tech falls. We want them getting team points, to buy into the team concept, and they're starting to believe in it.
adding bricks
We just got keep adding bricks to the mansion.