Rob Manuel
Rob Manuel
Rob Manuelis the English co-founder of the website B3ta...
ProfessionBusinessman
Date of Birth5 December 1973
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How do you know Hollywood is getting serious about video games? They want to make one of their own. In 'Defiance,' the remaining humans on Earth, as well as alien species looking for a new home, find themselves settling for peace after a massive war desecrated the world and destroyed most of the alien ships along with it.
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In L.A., we have a saying - 'What do you do?' It's less of a question and more of a self-defense mechanism for wayward screenwriters looking to slip you a first draft, or the occasional actor looking to get in on the latest shoot. But I hate the question because of my own answer - I write about games.
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I'll be the first to admit it - after the first episode, I wasn't sold on Peter Capaldi as the new Doctor of 'Doctor Who,' with the bewildered Clara following behind like a lost puppy, haphazardly flinging aggression around like cream pies in a 'Three Stooges' marathon.
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Not only a great game, 'Uncharted 2' raised the bar for storytelling for the medium. The game treated action as a part of the overall story rather than a way to move from plot point to plot point.
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'Armada d6' proves that some of the best games out there are still being playing on your tabletop.
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'Sword and Sworcery' takes you into a world of mystery and music. With sword and shield in hand, the one thing you really need to worry about is getting lost in the vivid pixel artwork. For those of you who have not had the privilege of taking on this journey, truly do yourself a favor and down load 'Sword and Sworcery' on the closest PC.
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Sweet, loveable, and with every click revealing a new surprise, 'Botanicula' creates both a wonderful world where bees and twigs play in the universe and sets up a daring story of a group of unlikely heroes taking on a tree's last hope of survival.
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'A Valley Without Wind' takes the idea of dungeon crawls and throws it on its head by casting you as a magic user in this 2D platforming labyrinth of a world. From NPC's to rescue, spells to learn, and a whole civilization you practically need to build back from scratch, this adventure takes to a new world where few other games dare to go.
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It takes minutes to play, but 'Unmanned' sticks with you for long after the credits roll. As a part of a two-man team for an unarmed drone, you experience one day in the life of this man who's tired of staring through the camera of a drone flying around the Middle East and keeping his finger on the trigger.
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The woeful tales of 'Super Mario Bros.' and 'Street Fighter' have taught studios that merely slapping a name to a movie is not enough to bring in the fans of the franchise. Also, the way games now unfold their stories more parallels that of a movie, with characters and plot points actually meaning as much as a high score.
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The scariest part to any story is the sliver of truth you hide in the horror. Sometimes its not about the axe wielding murder, but the fact that he's lurking somewhere in your basement. Sure, you keep telling yourself that you'll replace the burnt out light every week.
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For me, it's great to see 'Gateways' finally make it to the console. Think of it as 'Portal' meets 'Castlevania' as you try to put together your gateway gun before your lab becomes overrun with nasty enemies.
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'Faraway' takes only minutes or a couple of bus stops to play. The easy to use touch controls work beautifully on the iPad. This is the game that should come standard on every new iPad.
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Somewhere in your house is a game that could use a good beating. Pick it up. Play to the end. Get all the achievements/trophies out of it. So you've maxed out all your points. Play it again at a harder difficulty. Do something. It's startling the number of games people own but haven't beaten for one reason or another.