Neill Blomkamp
Neill Blomkamp
Neill Blomkampis a South African-Canadian film director, film producer, screenwriter, and animator. Blomkamp employs a documentary-style, hand-held, cinéma vérité technique, blending naturalistic and photo-realistic computer-generated effects. He is best known as the co-writer and director of the critically acclaimed and financially successful science fiction film District 9 and the dystopian science fiction film Elysium, which garnered moderately positive reviews and a good box office return. He is also known for his collaborations with South African actor Sharlto Copley. He is...
NationalitySouth African
ProfessionDirector
Date of Birth17 September 1979
I think filmmakers in general are, as the tools become more and more advanced, you're able to tell stories in a way that I think is more realistic. The technology just wasn't there up until pretty recently, and it takes a bit of time for the normal artistic way of approaching something to become a mainstream thing.
High-level actors can be all about their close-ups and the size of their trailers. I'd heard these horror stories of how a really powerful actor can come in and change your script.
I'm not particularly interested in working with movie stars. It depends on where you come from, I suppose. Why are you making films? The reason I want make films is because they convey ideas. I think some directors make films because they want to hang out with movie stars and be part of Hollywood. They want to be a star themselves.
I just want to make films that have enough of a budget to pull off high-level imagery but also have a budget that is low enough that I can do what I want.
I want to make a film that is commercially successful because that means that the larger cinema-going audience around the world like the movie, which is my goal. That's my job, to make films that people respond to.
On one hand, I think people are destined for something incredible if we don't wipe ourselves out, but I think we're going to wipe 90 percent of ourselves out.
I'm a massive hater of 3D. I don't like it at all. For me, you go to a movie theatre and you want to be taken to a place and transported to a place and be in that environment, and I know 3D is meant to do that, but the effect for me is the reverse. I feel like I'm looking though muddy water, and I can't really see the image.
The only genre of movie that I could see making that doesn't have anything magical or otherworldly about it would be a war film. I'm very interested in history, and a war film could be something that would lure me in.
A lot of parts of L.A. are interchangeable with suburbs in Joburg. Very big, ostentatious houses with palm trees and lawns. Lawns are very important. Never underestimate lawns.
If there isn't a deep core reason for a film existing, what is the point? For me to be known as a filmmaker that makes films that have a point, I'm stoked.
If you're not observing the world around you, in some sense you're not really an artist because then that means you're just replicating other people's stuff, or, I don't even know what you're doing.
I don't put any pressure on myself in terms of what people or fans do or don't want. It really just doesn't occur to me. I honestly just want to make the films I want to see as a fan. The film will survive or fail in my mind by how much I like it. Having said that, everyone wants their films to do well and to be well-received.
When any young director gets hired by a studio to do a $125 million film based on a preexisting piece of intellectual property, they're climbing into the meat grinder. And what you're coming out with on the other side is a generic, heavily studio-controlled pile of garbage that ends up on the side of Burger King wrappers.
I think growing up in South Africa, and then moving to Canada, I'm just genuinely interested in the difference between the First World and the Third World, immigration, and how the new, globalized world is beginning to operate. All of those things run through my mind a lot.