John Romero
John Romero
Alfonso John Romero is an American director, designer, programmer, and developer in the video game industry. He is best known as a co-founder of id Software and designer for many of their games, including Wolfenstein 3D, Dangerous Dave, Hexen, Doom and Quake. His game designs and development tools, along with new programming techniques created and implemented by id Software's lead programmer John D. Carmack, led to a mass popularization of the first person shooter, or FPS, in the 1990s. He...
NationalityAmerican
ProfessionInventor
Date of Birth28 October 1967
CountryUnited States of America
I started creating games in 1979 and got my first real programming job at Origin Systems in 1987. I am completely self-taught, no school.
We are at the point where game designers have become celebrities due to the size of the market they serve.
I still like to play games that have a beginning, an end and a story.
I think the reason that I like so many different games is because I like the way my brain works when I'm playing games. It's more fun.
It is very important to lead the field and innovate in game design.
The game-playing market today is pretty sizable.
The thought processes that go through my head when I'm playing a game compared to the thought processes in real life are very, very different. And they're more interesting to me than what you think about when you're doing the dishes, cleaning the yard, watching TV, driving or watching a movie.
I'm creating the kind of games that I like right now. I'm not being held back by technology.
There are too many games being developed by people that have no business creating games.
I completely love playing and designing games and always will. I am so into games that I listen to game music all day. That may sound strange, but you can guarantee I'm a hardcore gamer and would never let you down by designing a crappy title.
Daikatana will be the greatest game of all time
I started looking at what I was going to do next, so I looked around on the net and I saw there was an opportunity for an MMO, there was a person starting an MMO so I contacted him. We talked for hours on the phone, we had a lot of common interests and ideas about this title and so basically this guy was really excited, brought me on as a co-founder of the company and I've been here for almost four months now.
This is the day he died for our sins.
I believe this is the first time in history that Hispanic organizations nationwide are coming together to take a stand on immigration reform.