John Lasseter

John Lasseter
John Alan Lasseteris an American animator and film director, who is the chief creative officer of Pixar Animation Studios, Walt Disney Animation Studios, and DisneyToon Studios. He is also the Principal Creative Advisor for Walt Disney Imagineering...
NationalityAmerican
ProfessionDirector
Date of Birth12 January 1957
CountryUnited States of America
kid playing time
I would get so into playing as a kid that I'd lose track of time.
growing-up kids ideas
I always loved the idea of a spy movie and part of it came from my personal love of spy movies. It started when I was growing up as a little kid in the 60s.
kids world littles
I always felt a little bit like a little kid that's never grown up in the world of adults.
kids play challenges
Animation is the one type of movie that really does play for the entire audience. Our challenge is to make stories that connect for kids and adults.
kids fishing worry
I worry about kids today not having time to build a tree house or ride a bike or go fishing. I worry that life is getting faster and faster.
growing-up kids people
People who get into animation tend to be kids. We don't have to grow up. But also, animators are great observers, and there's this childlike wonder and interest in the world, the observation of little things that happen in life.
animated animation arts collection computer diverse division festival films fine palace saw time work
When I started work with LucasArts Computer Division back in 1984, I went to the Palace of Fine Arts and saw the Festival of Animation for the first time. I loved the diverse collection of animated films the festival held.
I've noticed with my own kids, it seems like they have so much more homework than I did.
blah cost creatively hardest heard manage managing people
I've often heard people say that managing creative people is the hardest thing in the world. 'They're never happy, they drive up the cost of things, blah blah blah.' I just manage people the way I always wanted to be managed. That is, to be creatively challenged, but never to be told what to do.
absolutely influences love point specific villains
The specific influences on villains to me is, I love the villains who are really hyper-smart. When at the end of the movie you find out what they were about, and it makes absolutely perfect sense from their point of view.
difficult easier flat geometric organic perfect reproduce rule simple thumb
A simple rule of thumb is that the more geometric something is, ... the easier it is to reproduce on a computer. The more organic something is, the more difficult it is to reproduce on computer. And so, hence, 'Toy Story' was the perfect story for our first film -- man-made world, man-made environment, flat floors. 'A Bug's Life,' there is nothing geometric about this movie.
art looking los watching
Even if I can't be in Los Angeles, I can be watching reels. I can be looking at the art direction.
Probably more than any other movie we've made here at Pixar, 'Up' was the one we were the most nervous about.
walt
'Bolt' was made by Walt Disney Animation Studios, not by Pixar.