Don Bluth

Don Bluth
Donald Virgil "Don" Bluthis an American animator, film director, producer, writer, production designer, video game designer and animation instructor who is known for directing animated films, such as The Secret of NIMH, An American Tail, The Land Before Time, All Dogs Go to Heavenand Anastasia, and for his involvement in the LaserDisc game Dragon's Lair. He is also known for competing with former employer Walt Disney Productions during the years leading up to the films that would make up the...
NationalityAmerican
ProfessionAnimator
Date of Birth13 September 1937
CityEl Paso, TX
CountryUnited States of America
Shelf-life for a regular video game usually is about three to five years, and that's it.
When business executives are making the artistic decisions and don't understand animation, things can go awry.
The heart of Dragon's Lair has always been its compelling story. With Dragon's Lair 3D, we think the team has really created an interactive animated movie.
The only one that seems to be able to hold the business is Disney. They do it is because they have a fabulous philosophy about marketing- but even they wavered.
How can you have a director that doesn't go to work with the crew every day and talk to them?
Reese Witherspoon. She's sophisticated enough that you just like her. You like her and she's smart.
With movies, you are always in search is a good story, one that everyone will relate to and love. I love finding those stories and creating a visual world to tell the story.
But I've been surprised over the years. I mean, someone told me the other day that maybe 360 million people have played this game in the world. That's a lot of people.
We started getting the script to different people and we were in the business of trying to fund it so we could get it off and running, and all the characters and sets designed and everything.
A picture will wind up costing $90 million dollars... Well, animation can't stand that. It can't bear the weight of a $90 million dollar budget, because it can't recoup. Then everybody's surprised when it only pulls in $50-$60 million domestic.
Dragon's Lair, for some reason, still commands shelf-life. If you go into a store, they will have Dragon's Lair somewhere in the store. And for 18 years this has been going on. So let's say that must mean there's an audience that wants to see it.
I think the Web is sufficiently different, that it has access to people, and that you can probably distribute your own film right there
If you go back to-I think it was Hunchback, then there was Hercules-those picture were sagging. They were in a formula groove. The audience knew that. The box office fell off, but it came back up with Tarzan.
In the corporate structure, you get people who are highly competitive with each other... Trying to get more money and more prestige.