William S. Burroughs

William S. Burroughs
William Seward Burroughs IIwas an American novelist, short story writer, satirist, essayist, painter, and spoken word performer. Burroughs was a primary figure of the Beat Generation and a major postmodernist author who wrote in the paranoid fiction genre, and his influence is considered to have affected a range of popular culture as well as literature. Burroughs wrote eighteen novels and novellas, six collections of short stories and four collections of essays. Five books have been published of his interviews and...
NationalityAmerican
ProfessionWriter
Date of Birth5 February 1914
CountryUnited States of America
Now Christianity sounded good at first to the naive convert. Love, peace and charity - what's wrong with that? I'll tell you what's wrong - a series of unprecedented horrors perpetrated by so-called Christians: The Inquisition, the Conquistadores, the American Indian wars, slavery, Hiroshima and the present-day Bible Belt.
Consider the impasse of a one God universe. He is all-knowing and all-powerful. He can't go anywhere since He is already everywhere. He can't do anything since the act of doing presupposes opposition. His universe is irrevocably thermodynamic having no friction by definition. So, He has to create friction: War, Fear, Sickness, Death, To keep his dying show on the road.
This is a war universe. War all the time. There may be other universes, but ours seems to be based on war and games.
The broken image of Man moves in minute by minute and cell by cell.... Poverty, hatred, war, police-criminals, bureaucracy, insanity, all symptoms of The Human Virus.
The whole drug war is nothing but a pretext to increase police power and personnel, and that, of course, is dead wrong. So many created imagined drug offenses.
Intelligence and war are games, perhaps the only meaningful games left. If any player becomes too proficient, the game is threatened with termination.
This is a war universe. War all the time. That is its nature. There may be other universes based on all sorts of other principles, but ours seems to be based on war and games. All games are basically hostile. Winners and losers. We see them all around us: the winners and the losers. The losers can oftentimes become winners, and the winners can very easily become losers.
Happiness is a byproduct of function, purpose, and conflict; those who seek happiness for itself seek victory without war.
All political movements are basically anti-creative - since a political movement is a form of war. "There's no place for impractical dreamers around here," that's what they always say. "Your writing activities will be directed, kindly stop horsing around." "As for the smoking of marijuana, it is the exploitation for the workers." Both favor alcohol and are against pot.
In the event of atomic war there is a tremendous biological advantage in the so-called undeveloped areas that have a high birth rate and high death rate because, man, they can plow under those mutations.
In the U.S., you have to be a deviant or die of boredom.
Who was I? The stranger was footsteps in the snow a long time ago.
Ever see a hot shot hit, kid? I saw the Gimp catch one in Philly. We rigged his room with a one-way whorehouse mirror and charged a sawski to watch it. He never got the needle out of his arm. They don't if the shot is right. That's the way they find them, dropper full of clotted blood hanging out of a blue arm. The look in his eyes when it hit --- Kid, it was tasty.
Tell Allen I plead guilty to vampirism and other crimes against life. But I love him and nothing else cancels love.