Paul Di Filippo

Paul Di Filippo
Paul Di Filippois an American science fiction writer. He is a regular reviewer for print magazines Asimov's Science Fiction, The Magazine of Fantasy and Science Fiction, Science Fiction Eye, The New York Review of Science Fiction, Interzone, and Nova Express, as well as online at Science Fiction Weekly. He is a member of the Turkey City Writer's Workshop. Along with Michael Bishop, Di Filippo has published a series of novels under the pseudonym Philip Lawson...
NationalityAmerican
ProfessionWriter
Date of Birth29 October 1954
CountryUnited States of America
Roald Dahl pioneered a new kind of literature for youngsters, one that dispensed with cant and solemnity, favoring anarchy and joy over duty and humbuggery while acknowledging that oftentimes no good deed goes unpunished. But ultimately, it was his sheer joie de vivre that carried the day.
Only a minority of science fiction dystopias attempt to plumb the real existential roots of oppression, the flaws in humanity's nature that undermine our best attempts at organizing ourselves into social units.
There must be a rule of thumb in pop-culture archaeology that states that the allure of any topic is inversely related to its assigned importance in the affairs of humanity. The more trivial the subject, the dearer it is to most of its partisans and the more worthy of scholarship. The smallest things in life often mean the most to people.
The advent of AIDS circa 1980 has really forced medicine and biology to take enormous steps just for sheer survival. The same way war propels hard technology, AIDS has created wartime conditions in the field of biology that will have all sorts of spin-offs.
Ribofunk indicates a focus on biology as the upcoming big science in the way that physics was for the last 50 or 100 years. If you look for a biological thread throughout science fiction, you can find it, but it's a very small percentage of the total. That's been changing in the last few years.
Writers begin changing the instant they append 'The End' to a novel. Readers begin changing the moment they encounter that same phrase. And even the novels themselves, through the strange transmutations of time and shifting tastes and mores, exhibit changes as we look backward upon them, acquiring retroactive meanings and tonalities.
Thomas Pynchon surely inaugurated or crystallized a new genre in 1963 when he published 'V.' The seriocomic mystery or thriller with one foot set in the present and one in various historical eras received its postmodern baptism from Pynchon.
It is truly bracing and instructive to contemplate the End Times - at least at safe remove, in the pages of fiction - especially as the world beyond our hearths churns and convulses unknowably, yet perhaps just short of ultimate disaster.
For every reader and writer of steampunk fiction, there are probably hundreds or thousands of other activists who gleefully embrace some non-written manifestation of the steampunk ethos.
It was not until the appearance of cyberpunk in the 1980s that SF began to grapple in a broadly meaningful way with the reality of computers as something other than giant mainframes tended by crewcut IBM nerds.
It's certainly a cliche to remark that a nonfiction book 'reads just like a novel,' but in the case of Jonathan Eig's 'The Birth of the Pill,' I have no other recourse, since his narrative is full of larger-than-life characters sharply limned and embarked on fascinating doings, their story told in sprightly visual fashion.
'James and the Giant Peach' magnificently starts out Dahl's career as a blithe and droll Bad Uncle corrupter and affirmer of youth. Its influence can be subsequently traced down the decades in everything from Maurice Sendak to Lemony Snicket to J. K. Rowling.
I suspect that authors who start their careers writing for an adult audience - and who eventually produce a young adult novel or two - are more common than authors who begin by writing for young adults and who then gravitate toward composing something for an adult audience.
Steampunk, the repurposing of Victorian culture and technology for contemporary fun and profit, is so ubiquitous - in media, books, fashion, music, cosplay, and maker culture - that we tend to imagine its superficial aspects are all that define it.