Margaret Weis

Margaret Weis
Margaret Edith Weisis a fantasy and science fiction writer and author of dozens of novels and short stories. Along with Tracy Hickman, Weis is one of the original creators of the Dragonlance game world...
NationalityAmerican
ProfessionWriter
Date of Birth16 March 1948
CountryUnited States of America
character thinking artist
I like working closely with artists. I think that's very important in fantasy and science fiction - the visual aspect of the worlds and the characters.
book character writing
In Endless Quest books, you start the plot, and the character has to make choices. Then you have to write one choice over here, one choice over there. The author might get one or two choices out.
cartoon liked
The only cartoon I ever liked was 'Fantasia.'
winter ice water
Why you decrepit old mage! You couldn't turn water into ice in the dead of winter!
sleep long sometimes
I wanted to tell her that sometimes, in my long sleep, I dreamt of her
men world needs
Only a man who cannot conquer his deficiencies feels the need to convince the world that he has none.
mistake lying tiny
Truth wasn't something you went out and found. It was wide and vast and deep and unending, and all you could hope to see was a tiny part of it. And to see that part and to mistake it for the whole was to make of Truth a lie.
father dragons blood
You know," he said with unusual somberness, "I asked my father once why kenders were little, why we weren't big like humans and elves. I really wanted to be big," he said softly and for a moment he was quiet. "What did your father say?" asked Fizban gently. "He said kenders were small because we were meant to do small things. 'If you look at all the big things in the world closely,' he said, 'you'll see that they're really made up of small things all joined together.' That big dragon down there comes to nothing but tiny drops of blood, maybe. It's the small things that make the difference.
believe thinking people
A 'why' is a dangerous thing... It challenges old, comfortable ways, forces people to think about that they do instead of just mindlessly doing it. (Haplo) ... I think the danger is not so much in asking the 'why' as in believing you have come up with the only answer. (Alfred)
hope reality denial-of-reality
Hope is the denial of reality.
confused dragons zifnab
my dragon? save anybody? you must have have him confused with someone else- Smaug perhaps?...
soul crucible magic
A mage's soul is forged in the crucible of the magic
heart silence trying
Words can never fully say what we want them to say, for they fumble, stammer, and break the best porcelain. The best one can hope for is to find along the way someone to share the path, content to walk in silence, for the heart communes best when it does not try to speak.
bad
All the characters and plots were predetermined. Games make bad plots.