M. Wolfe

M. Wolfe
consumers hit mean prices pricing raise songs throw variable
We can throw variable pricing in and we can raise prices of a hit song, but it doesn't mean consumers will buy. They have an alternative - get songs for free.
alongside coexist consumers difference free media needs paid pay recognize serve ultimately
Free ultimately expands markets. Consumers recognize the difference between what they pay for and what they get free. Free can coexist alongside paid media and serve very different needs and markets.
again agency associated consumers failed food job risks
It is the Food and Drug Administration's job to immediately and coherently tell consumers about the risks associated with the drugs they put into their bodies, ... The agency has once again failed in this responsibility.
consumers couple seen
We've seen a couple of trends. Consumers are more sophisticated than they were 10 or 15 years ago.
according available consumer consumers content continue demand exactly filter fuel search video watch
According to our research, consumer demand will continue to fuel the need for better video content search options. Consumers need a better way to filter through all the available content to find exactly what they want to watch, when they want to watch it.
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The more devices people have, the more experiences they want, and the more occasions they have to become an audience. In our company, despite the fact our audience is going online, our ratings are (the) highest ever. Our series ' Laguna Beach ' is available to consumers online or with their cell phone. The television is not the center of the universe; it is one piece of a hub.
almost asking barrier consumers good major numbers people run windows
If Windows (software) can run right away on Macs, that removes the major barrier to switching. I've been asking consumers what they think of this, and I'm getting numbers that are almost too good to be true. That's how enthusiastic people are about this.
ability begin billion close consoles consumers devices drive entertainment further game gaming growth industry market maturing media movies music overall par powerful result segments video view worth
Gaming has become a mass-market entertainment industry on a par with TV, movies and music. Segments such as video game advertising, set to become a market worth close to $3 billion by 2011, will result in the further maturing of this industry. The ability to play music and media from powerful consoles and handhelds will drive overall industry growth as consumers begin to view gaming devices as one-stop-shop entertainment platforms.
access area connect consumers devices evolved home lives media natural network networks next step wide wireless
The media network has evolved because consumers want to be able to connect to all the devices in their lives and access all their content. The merging of home and wide area wireless networks is the next natural step in this evolution.
attended concerts musical played programs students
Through the years, students in the musical programs at FSU have attended these concerts and some students have played at the post-concert reception,
beat focused game hard past stay team time until
We just take it one game at a time and try not to look past anybody. It's hard at times, but we just try and stay focused on that one team until we beat them.
building center hit looking mix saw
We weren't looking at going to Preston Center but when we saw the building and the amenity mix and what we could do there, everything hit home.
chance
What that told me was that I now had a chance to get Brett Favre as a player,
When all those around you have doubt, he doesn't have the doubt. That's what he possesses.