George A. Romero

George A. Romero
George Andrew Romerois an American-Canadian filmmaker and editor, best known for his series of gruesome and satirical horror films about a hypothetical zombie apocalypse, beginning with Night of the Living Dead...
NationalityAmerican
ProfessionDirector
Date of Birth4 February 1940
CityBronx, NY
CountryUnited States of America
drama writing forgiving
It would be very hard to write a serious drama and say some of these things. You can be much more abstract and allusive with horror, and it's very forgiving to the author. You don't necessarily have to take an absolutely positive position. You can just write whatever.
break knows
Everybody knows the rules, even though some break those rules.
zombie want
I don't want a zombie society. I don't want to go that far.
dc-comics guy stuff
I grew up on DC Comics, moral tales where the bad guys got their comeuppance. To me the gory panels or grotesque stuff just made me chuckle.
real class zombie
Zombies are the real lower-class citizens of the monster world and that's why l like them.
firsts world scared
The Thing from Another World' was the first movie that really scared me.
bible letters satan
I've gotten letters, but mostly from Bible-belt types who say, you must be Satan! They come right out and call me Satan and hope that I'm damned to hell.
offering accepting offers
Collaborate, don't dictate. Every department head has something to offer. Listen and gratefully accept their offerings. They're moviemakers, too.
fall people bird
You can fall on your face easily if you go off in a certain direction. The Birds is a good example, some people are really phobic about birds flying over their heads, and some don't care. So, it's a personal thing.
school kids guy
For a Catholic kid in parochial school, the only way to survive the beatings - by classmates, not the nuns - was to be the funny guy.
notebook fun silly
I keep a little notebook of things that I can do to the zombies that might be silly and fun.
moving eye thinking
Zombies are always moving fast in video games. It makes sense if you think about it. Those games are all about hand-eye coordination and how quickly can you get them before they get you.
believe thinking important
I really believe that you could do horror very inexpensively. I don't think it has anything to do with the effects, the effects are not the most important parts.
thinking lows ifs
I think you're only free if you're working on very low or huge money.