Chris Ware

Chris Ware
Franklin Christenson "Chris" Ware, is an American cartoonist known for his Acme Novelty Library seriesand the graphic novels Jimmy Corrigan, the Smartest Kid on Earthand Building Stories. His works explore themes of social isolation, emotional torment and depression. He tends to use a vivid color palette and realistic, meticulous detail. His lettering and images are often elaborate and sometimes evoke the ragtime era or another early 20th-century American design style...
NationalityAmerican
ProfessionArtist
Date of Birth28 December 1967
CountryUnited States of America
I think cartooning gets at, and re-creates on the page, some sixth sense ... in a way no other medium can.
I think it has most to do with the way in which a story is told, whether it feels real either via the music of the telling or the honesty of the story.
There is something about the medium [in comics] that allows for a simulation of actual experience with the added benefit of actually reading. You're reading pictures, but you are also looking at them. It's a sort of combined activity that I can't really think of any other medium having, other than, say, a foreign film when you are reading and seeing. It allows for all sorts of associations that might not come up with just words or just pictures.
No one blames themselves if they don't understand a cartoon, as they might with a painting or "real" art; they simply think it's a bad cartoon.
As children, as we learn what things are, we are slowly learning to dismiss them visually. As adults, entirely submerged in words and concepts, we spend almost all of our time thinking and worrying about the past and the future, hardly ever looking at or engaging with the world visually.
I was used to being disliked as a kid. Not that I didn't deserve it: I was a pretty sad and unappealing creature, and still am, I guess. It's sort of simplistic to think that one tries to make stuff that accounts for one's repulsiveness as a person, but there's some truth to it. So, when I read something unfavorable, I always take it deeply personally. It's as if my efforts have been in vain, and I should just quit.
I don't think of myself as an illustrator. I think of myself as a cartoonist. I write the story with pictures - I don't illustrate the story with the pictures.
Ragtime has about the same amount of respect as comics. And in a way they're similar art forms. Ragtime is highly compositional, and the emotion in the music is built in, whereas in jazz a lot of that emotion comes from the way it's performed.
When I was a kid, I liked books that just seemed so dense you could lose yourself in them for a whole afternoon. They were like their own whole world.
When I was 11 years old, I thought, 'All I really wanna be able to do is my own comic book,' and I'm doing it. I don't have any other real ambitions. I have nothing to conquer at all.
The first thing I do when I get up is I look out the window. I've been looking at the same image for six years. It's imprinted in my mind like an afterimage template.
There seems to be such a laziness in - and I hate to use this phrase - the modern world. Everything is pumped out so quickly so that you can read it while passing by, like billboards or those flashcards before movie shows.
Lately, I can't shake the feeling that I've been living a dream for the last 10 years or so; I can't account for most of my 20s, and I have to continually remind myself that certain people are dead now and many of my friends have children.
I wanted to make comics that get at feelings that connect to the deepest moments of our lives, reading Tolstoy, Flaubert, Flannery O'Connor, Herman Melville, William Faulkner, Vladimir Nabokov and Carver to help gain the confidence to figure it out. I knew, however, the most doomed approach would be to simply create stories that felt 'literary.'