Anita Sarkeesian

Anita Sarkeesian
Anita Sarkeesianis a Canadian-American feminist media critic, blogger, and public speaker. She is the founder of Feminist Frequency, a website that hosts videos and commentary analyzing portrayals of women in popular culture. She has received particular attention for her video series Tropes vs. Women in Video Games, which examines tropes in the depiction of female video game characters...
NationalityCanadian
ProfessionBlogger
Date of Birth15 August 1983
CountryCanada
against backlash drives gaming tech women
There's a toxicity within gaming culture, and also in tech culture, that drives this misogynist hatred, this reactionary backlash against women who have anything to say, especially those who have critiques or who are feminists.
amount care cue games gaming identity inordinate longer love mom others recently self spends sure term time useful video younger
As others have recently suggested, the term 'gamer' is no longer useful as an identity because games are for everyone. These days, even my mom spends an inordinate amount of time gaming on her iPad. So I'll take a cue from my younger self and say I don't care about being a 'gamer,' but I sure do love video games.
across board driven happening online women work
Online harassment, especially gendered online harassment, is an epidemic. Women are being driven out; they're being driven offline. This isn't just in gaming. This is happening across the board online, especially with women who participate in or work in male-dominated industries.
developers entitled fantasy power recognize stories wider
Developers need to start moving away from the entitled macho-male power fantasy in their games. They need to recognize that there are wider stories that they can tell.
real character people
I hadn't mentioned, but Ching Shih is a pretty villainous character. She is a real person, but she was a pirate commander, so she probably murdered a lot of people.
team creative exciting
It's been really exciting to work on a collaborative, creative team where we got to bounce ideas back and forth and figure out the best one.
writing helping
I really want to help write women back into history.
girl growing-up fun
I want these to be names that young girls and boys and kids of all genders grow up knowing. It shouldn't just be when you take a feminist class in college, if you happen to do that. I hope this is fun and engaging for folks to watch.
ethical online
I find crowdfunding to be one of the most ethical ways to continue doing the work that we do because the idea is that I want my videos to be free and available to everybody, and that's why I use YouTube and online platforms.
helping
For me, if folks who are watching YouTube can pitch in a bit to help cover the cost for creating this work, that's great, but I don't want folks who can't helped to not have access to it. I really like the crowdfunding model in that regard.
people perfect creative
I really wanted to explore a range of women who aren't necessarily perfect, heroic women. I wanted to series to influence creative people to include more women in their work, especially historic works.
important culture sat
My writer and I sat down and wrote a huge list of names of women to consider. It was really important to us to have a broad range of women from across generations and cultures. We didn't want to make it Western-focused, we wanted to make sure it was international and that it had an intersectional lens.
smart not-good-enough brain
Maybe today we aren't being told that our brains are not capable of such things [like programming], but we [as a women] are being told that we are not good enough or smart enough or that our successes do not belong to us.
struggle today
The struggles women face today are simultaneously very, very old and very new.