Adam Savage

Adam Savage
Adam Whitney Savage is an American industrial design and special effects designer/fabricator, actor, educator, and television personality, formerly known as co-hostof the Discovery Channel television series MythBusters and Unchained Reaction. His model work has appeared in major films, including Star Wars: Episode II – Attack of the Clones and The Matrix Reloaded. He is a prominent member of the skeptic community. He lives in San Francisco with his twin sons and wife, Julia...
NationalityAmerican
ProfessionTV Show Host
Date of Birth15 July 1967
CityNew York City, NY
CountryUnited States of America
Adam Savage quotes about
If I haven't had any long term psychological side effects from all the things I've already done on this show, this isn't gonna hurt much more.
I'm a lifelong movie addict, and one of my favorite projects is making replica props and costumes. Nearly every one of these - from R2D2 to Hellboy's revolver - ends with the paint job. And it's not just cosmetic. The paint literally tells a story: what this thing is made of, where it's been, what it's been used for, and for how long.
Deadlines refine the mind. They remove variables like exotic materials and processes that take too long. The closer the deadline, the more likely you'll start thinking waaay outside the box.
Jamie doesn't like to do anything hastily, and I like to do everything incredibly hastily. So therein you have the dichotomy of our patterns.
That's the show. it's like 5 minutes of science and then 10 minutes of me hurting myself.
We're not leaving here without Buster, man. Leave no crash-test dummy behind!
We're allowed to explore the world at large on these things; the urban-legend aspect of it is just kind of an excuse.
We cleared all traces of our occupation out of M6 and moved to M7, and it's been quite smooth over there. We chose a place all the way at the end of an industrial park.
I find it's too much for me to read endless critiques, even if we're being well-defended, of exactly what we're doing. When someone tells us something we're doing wrong on the boards, we try to respond, we try to be responsive to the fan boards, but yeah, I can't read them.
I think the whole thing that Jamie [Hyneman] and I have in working together is that we are constantly simplifying each other's designs, and we both appreciate that the quickest and the dirtiest solution is usually the most elegant, the least expensive, and the fastest.
These are people from everywhere, from Lawrence Livermore and JPL and Sandia National Labs, the FBI, all over the place, real scientists who see what we're doing, and they consistently thank us. "I agree your results aren't always right," they'll say, "but your methods are clearly showing that science is a re-creative process, and it's an interesting process because it's messy, and no other shows show that."
I felt like I had kind of played it out, and I wanted to see what was next, and then came Mythbusters. You know, it's the best job I've ever had, on its worst day it's better than anything else, but it's a huge amount of responsibility, and there are days when just going into work and building something from someone else's drawing sounds like going back to heaven.
I find that your basic Internet chat board is way too vitriolic for my taste.
In the summer of 2002, we had spent six weeks shooting the three pilots of Mythbusters, and Jamie[Hyneman] called me up afterward - well, first he called me up to tell me to clear my crap back out of his shop - and he said, "Well, that was kind of fun, wasn't it? I mean, I don't see where this could go, because we pretty much did everything. But it was fun."